Varmundt's Biosphere

De Play Klaipeda Wiki

  • Fecha de presentación: 15 de septiembre de 2021
  • Nivel requerido: 230
  • Requisito previo:
    • Episodio 17.2: El Legado del Sabio

Descripción General

/navi ba_in01 252/353

Habla con Admin Beta para recibir una introducción al Centro de Investigación del Medio Ambiente Ecológico de Varmundt, también conocido como Biosfera de Varmundt.

Los jugadores pueden ingresar a cada una de las Biosferas individuales a través de las puertas dentro de Varmundt's Mansion:

  • Ice - /navi ba_in01 310/38
  • Fire - /navi ba_in01 311/56
  • Grass - /navi ba_in01 325/56
  • Death - /navi ba_in01 339/56
  • Temple - /navi ba_in01 229/299
  • Venom - /navi ba_in01 215/299
  • Soul - /navi ba_in01 201/299

Los monstruos en la biosfera pueden parecer visualmente similares a los de las mazmorras anteriores, pero tienen una mecánica alterada:

  • Mayor salud, ATK, MATK, DEF y MDEF.
  • Reducción de daños en todo el mapa (aproximadamente 90%).
  • Conserva caídas de artículos similares con nuevas incorporaciones.
  • Los monstruos están por encima del nivel 250. Esto aumenta la probabilidad de inducir desventajas de estado en los jugadores.
  • La raza, el tamaño y el elemento permanecen sin cambios con respecto a sus contrapartes normales.
  • Se sospecha que los jefes MVP de cada una de las biosferas tienen un aura verde que se suma a una reducción de daño de aproximadamente el 99%.

Objetos Especiales

La mayoría de los monstruos en las mazmorras de Biosphere arrojarán:

Todos los monstruous (Incluido MvP) soltarán la carta de su contraparte original. (Ejemplo: Glacier Ice Titan, dejara caer la carta Ice Titan.

Equipo Engraved / Equipo Varmund Rune

Los siguientes objetos solo caen dentro de Biosphere Ice, Fire, Grass y Death:

Objetos Droprate
0.05%
0.15%

Varmundt Ring

El siguiente objeto solo cae dentro de Biosphere Soul, Venom, Temple:

Objetos Droprate
0.15%

Runas / Fragmentos de Runas / Esencias

Los siguientes objetos solo caen dentro de sus respectivas Biosferas (Ice Rune = Ice Biosphere):

Objetos Droprate
15.00%
3.00%
1.00%

Upgrade Stones

Los siguientes objetos caen dentro de cualquier Biosphere Dungeon:

Objetos Droprate
15.00%
1.50%
0.15%
3.00%
0.30%
0.03%

Objetos Exclusivos de MvP

Los siguientes objetos son exclusivos de Biosphere MvP:

Objetos Droprate
2.74%
29.62%

Misiones Diarias

During the Varmundt's Great Biosphere Exploration event, players can complete daily quests.

NPC Location Quest Reward
Base EXP Job EXP Reward
Hunt 100x Monsters from Ice Field 80,000,000 48,000,000 x5   Ice Rune

x2   Ice Essence

Hunt 100x Monsters from Fire Field 80,000,000 48,000,000 x5   Fire Rune

x2   Flame Essence

Hunt 100x Monsters from Grass Field 80,000,000 48,000,000 x5   Glade Rune

x2   Glade Essence

Hunt 100x Monsters from Death Field 80,000,000 48,000,000 x5   Death Rune

x2   Death Essence

Hunt 100x Monsters from Soul Field 80,000,000 48,000,000 x5   Soul Rune

x2   Soul Essence

Hunt 100x Monsters from Venom Field 80,000,000 48,000,000 x5   Venom Rune

x2   Venom Essence

Hunt 100x Monsters from Temple Field 80,000,000 48,000,000 x5   Temple Rune

x2   Temple Essence

Información de Monstruos

Varmundt's Biosphere - Ice Varmundt's Biosphere - Fire Varmundt's Biosphere - Grass Varmundt's Biosphere - Death
IMG Monster IMG Monster IMG Monster IMG Monster

Glacial Ice Titan

HP: 6,350,400

Blazing Explosion

HP: 4,628,250

Verdant Corinus

HP: 4,537,500

Grave Ancient Mummy

HP: 4,950,000

Glacial Siroma

HP: 4,593,300

Blazing Sky Deleter

HP: 3,689,700

Verdant Pinguicula

HP: 3,652,050

Grave Lude

HP: 3,652,050

Glacial Snowier

HP: 5,415,750

Blazing Jakk

HP: 3,528,000

Verdant Hunter Fly

HP: 3,361,500

Grave Ragged Zombie

HP: 4,407,300

Glacial Centipede

HP: 3,969,000

Blazing Lava Golem

HP: 5,715,000

Verdant Rocker

HP: 4,520,250

Grave Wraith Dead

HP: 3,711,750

Glacial Aqua Elemental

HP: 3,816,150

Blazing Majoruros

HP: 5,199,150

Verdant Savage

HP: 5,261,100

Grave Flame Skull

HP: 3,667,950

Glacial Angelgolt

HP: 4,991,100

Blazing Hydrolancer

HP: 5,622,750

Verdant Flora

HP: 3,352,800

Grave Banshee

HP: 4,724,400

Glacial Rhyncho

HP: 5,250,000

Blazing Black Acidus

HP: 4,425,696

Verdant Hill Wind

HP: 3,375,000

Grave Abysmal Knight

HP: 5,625,000

Glacial Ktullanux

HP: 39,000,000

Blazing Detardeurus

HP: 40,950,000

Verdant Mistress

HP: 21,255,000

Grave Lord of Death

HP: 124,905,000

Varmundt's Biosphere - Soul Varmundt's Biosphere - Venom Varmundt's Biosphere - Temple
IMG Monster IMG Monster IMG Monster

Soul Nightmare

HP: 20,546,481

Venom Comodo

HP: 15,638,303

Temple Rudo

HP: 18,800,875

Soul Whisper

HP: 22,972,272

Venom Poison Toad

HP: 25,004,875

Temple Archangeling

HP: 23,915,179

Soul Marionette

HP: 21,231,385

Venom Side Winder

HP: 21,647,766

Temple Fake Angel

HP: 18,473,541

Soul Noxious

HP: 22,617,342

Venom Cramp

HP: 21,428,351

Temple Plasma

HP: 25,305,137

Soul The Paper

HP: 15,661,647

Venom Kukre

HP: 22,039,978

Temple Solace

HP: 22,123,919

Soul Gajomart

HP: 19,321,540

Venom Nepenthes

HP: 24,880,155

Temple Anopheles

HP: 15,421,722

Soul Odium

HP: 24,518,801

Venom Angra Mantis

HP: 21,471,353

Temple Gryphon

HP: 36,644,960

Soul Gloom Under Night

HP: 155,250,000

Venom Enhanced Chimera

HP: 161,656,318

Temple Valkyrie Randgris

HP: 161,452,478

Intercambio de Artículos

Equipo Engraved

Debes ir a (/navi ba_in01 361/53) y Habla con NPC para comprar equipo Engraved.

IMG Item Description Currency Amount
Engraved Orlean's Gown [1]

Increases variable casting time by 15%, skill casting can't be interrupted.
If refine rate is 7 or higher, Matk + 50.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases neutral and fire property magical damage by 20%.

When equipped with Engraved Orlean's Glove,
Matk + 1% per 3 refine rate of Engraved Orlean's Gown,
if refine rate of Engraved Orlean's Gown is 9 or higher, reduces variable casting time by 10%,
if refine rate of Engraved Orlean's Gown is 11 or higher, increases water, wind and earth property magical damage by 20%.
if refine rate of Engraved Orlean's Gown is 13 or higher, the armor can't be destroyed.
Class: Armor Defense: 50
Weight: 30
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Death Rune 100
Brigan 200
Orlean's Gown [1] 1
Engraved Orlean's Server [1]

Mres + 2.
If refine rate is 7 or higher, Mres + 3, S.Matk + 1.
If refine rate is 11 or higher, Matk + 5%, increases all property magical damage by 5%.

When equipped with Orlean's Glove, reduces variable time by 5%, S.Matk + 2.
If refine rate of Orlean's Server is 9 or higher, reduces variable time by additional 5%, SPL + 1.
Class: Shield Defense: 75
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Death Rune 100
Brigan 200
Orlean's Server [1] 1
Engraved Orlean's Glove [1]

SPL + 2, CRT + 2, S.Matk + 3.
Class: Accessory Defense: 0
Weight: 10
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Death Rune 100
Brigan 200
Orlean's Glove [1] 1
Engraved Pinguicula's Corsage [1]

Mres + 2, increases earth and poison property magical damage by 7%.
Class: Accessory Defense: 20
Weight: 0
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Glade Rune 100
Sharp Leaf 200
Pinguicula's Corsage [1] 1
Engraved Waterdrop Brooch [1]

Reduces all damage taken from water property monsters by 5%.
MaxHP + 5%, Mres + 2.
Increases water property magical damage by 7%.
Class: Accessory Defense: 0
Weight: 20
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Ice Rune 100
Fluorescent Liquid 200
Waterdrop Brooch [1] 1
Engraved Survival Manteau [1]

Vit + 10, CON + 3.
MaxHP + 5%.
Class: Garment Defense: 10
Weight: 55
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Ice Rune 100
Ice Scale 200
Survival Manteau 1
Engraved Naga's Scale Armor [1]

Reflects 5% of melee physical damage taken back to the attackers.
Mres + 3.
If refine rate is 7 or higher, reflects additional 5% of melee physical damage taken back to the attackers.
If refine rate is 9 or higher, increases melee physical damage by 10%.
If refine rate is 11 or higher, has a chance to transform into Naga for 7 seconds when dealing physical damage, gains P.Atk + 15 while in Naga form.

When equipped with Naga's Scale Shield, increases melee physical damage by additional 10%.
Class: Armor Defense: 450
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Fire Rune 100
Scale Shell 200
Armor of Naga [1] 1
Engraved Naga's Scale Shield [1]

Mres + 3.
Reflects 1% of melee physical damage taken back to the attackers per refine rate.
Ignores physical defense of normal enemies by 5%.
Ignores physical defense of normal enemies by additional 1% per 2 refine rate.
Class: Shield Defense: 35
Weight: 50
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Fire Rune 100
Scale Shell 200
Shield of Naga [1] 1
Engraved Naga's Scale Shield [1]

Mres + 3.
Reflects 1% of melee physical damage taken back to the attackers per refine rate.
Ignores physical defense of normal enemies by 5%.
Ignores physical defense of normal enemies by additional 1% per 2 refine rate.
Class: Shield Defense: 35
Weight: 50
Armor Level: 2
Required Level: 210
Jobs: All

3,000,000z
Fire Rune 100
Scale Shell 200
Shield of Naga [1] 1

Equipo Vardmundt Rune (Base)

Debes ir a (/navi ba_in01 359/53) y Habla con NPC para comprar Varmundt Rune Equipment.

IMG Item Description Currency Amount
Varmundt Glade Rune Armor [1]

STA + 1 per 25 base Vit of the user.
If refine rate is 7 or higher, MaxHP + 5%.
If refine rate is 9 or higher, increases imcoming heal effectiveness by 10%.
If refine rate is 11 or higher, additional MaxHP + 10%.
_
[Bonus by grade]
[Grade D] MaxHP + 3%.
[Grade C] STA + 3, MaxHP + 3%.
[Grade B] Reduces global cool time by 5%.
[Grade A] Reduces global cool time by additional 10%.
_
Class: Armor Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

300,000z
Varmundt Rune Armor [1] 1
Glade Rune 30
Varmundt Glade Rune Manteau [1]

If refine rate is 7 or higher, MaxHP + 3%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, additional MaxHP + 3%.
_
When equipped with Varmundt Plain Rune Armor and Varmundt Plain Rune Boots,
MaxHP + 10%, reduces physical damage taken from earth property enemies by 10%.
_
[Bonus by grade]
[Grade D] MaxHP + 3%.
[Grade C] MaxHP + 3%, Res + 2, Mres + 2.
[Grade B] Reduces global cool time by 5%.
[Grade A] Reduces global cool time by additional 10%.
_
Class: Garment Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

200,000z
Varmundt Rune Pauldron [1] 1
Glade Rune 20
Varmundt Glade Rune Boots [1]

If refine rate is 7 or higher, MaxHP + 10%.
If refine rate is 9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds.
If refine rate is 11 or higher, additional MaxHP + 5%, reduces fixed casting time by additional 0.2 seconds.
[Bonus by grade]
[Grade D] MaxHP + 2%.
[Grade C] Reduces fixed casting time by additional 0.3 seconds.
[Grade B] MaxHP + 2%, reduces variable casting time by additional 5%.
[Grade A] Reduces fixed casting time by additional 0.2 seconds.
_
Class: Shoes Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

150,000z
Varmundt Rune Greaves [1] 1
Glade Rune 15
Varmundt Fire Rune Armor [1]

POW + 1 per 25 base Str of the user.
If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 10%.
If refine rate is 11 or higher, increases melee physical damage by 10%.
_
[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] POW + 3, Atk + 3%.
[Grade B] Increases melee physical damage by 10%.
[Grade A] Reduces global cool time by 10%.
_
Class: Armor Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

300,000z
Varmundt Rune Armor [1] 1
Fire Rune 30
Varmundt Fire Rune Manteau [1]

If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases critical damage by 10%.
If refine rate is 11 or higher, Atk + 5%.
_
When equipped with Varmundt Flame Rune Armor and Varmundt Flame Rune Boots,
increases melee physical damage by 5%, reduces variable casting time by additional 5%.
_
[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Atk + 3%, P.Atk + 2.
[Grade B] Increases melee physical damage by 5%.
[Grade A] Reduces global cool time by 10%.
_
Class: Garment Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

200,000z
Varmundt Rune Pauldron [1] 1
Fire Rune 20
Varmundt Fire Rune Boots [1]

If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds.
If refine rate is 11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds.
_
[Bonus by grade]
[Grade D] Atk + 2%.
[Grade C] Reduces fixed casting time by additional 0.3 seconds.
[Grade B] Atk + 2%, P.Atk + 2.
[Grade A] Reduces fixed casting time by additional 0.2 seconds.
_
Class: Shoes Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

150,000z
Varmundt Rune Greaves [1] 1
Fire Rune 15
Varmundt Ice Rune Armor [1]

CON + 1 per 25 base Dex of the user.
If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 10%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
_
[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] CON + 3, Atk + 3%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Reduces global cool time by 10%.
_
Class: Armor Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

300,000z
Varmundt Rune Armor [1] 1
Ice Rune 30
Varmundt Ice Rune Manteau [1]

If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 10%.
If refine rate is 11 or higher, increases long ranged physical damage by 5%.
_
When equipped with Varmundt Ice Rune Armor and Varmundt Ice Rune Boots,
increases long ranged physical damage by 5%, reduces variable casting time by 10%.
_
[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Atk + 3%, P.Atk + 2.
[Grade B] Increases long ranged physical damage by 5%.
[Grade A] Reduces global cool time by 10%.
_
Class: Garment Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

200,000z
Varmundt Rune Pauldron [1] 1
Ice Rune 20
Varmundt Ice Rune Boots [1]

If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds.
If refine rate is 11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds.
_
[Bonus by grade]
[Grade D] Atk + 2%.
[Grade C] Reduces fixed casting time by additional 0.3 seconds.
[Grade B] Atk + 2%, P.Atk + 2.
[Grade A] C.Rate + 1.
_
Class: Shoes Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

150,000z
Varmundt Rune Greaves [1] 1
Ice Rune 15
Varmundt Death Rune Robe [1]

SPL + 1 per 25 base Int of the user.
If refine rate is 7 or higher, Matk + 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases all property magical damage by 10%.
_
[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] SPL + 3, Matk + 3%.
[Grade B] Increases all property magical damage by 10%.
[Grade A] Reduces global cool time by 10%.
_
Class: Armor Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

300,000z
Varmundt Rune Armor [1] 1
Death Rune 30
Varmundt Death Rune Manteau [1]

If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases all property magical damage by 10%.
If refine rate is 11 or higher, Matk + 5%.
_
When equipped with Varmundt Death Rune Robe and Varmundt Death Rune Boots,
increases all property magical damage by 5%, reduces variable casting time by additional 5%.
_
[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Matk + 3%, S.Matk + 2.
[Grade B] Increases all property magical damage by 5%.
[Grade A] Reduces global cool time by 10%.
_
Class: Garment Defense: 45
Weight: 100
Armor Level: 2
Required Level: 210
Jobs: All

200,000z
Varmundt Rune Pauldron [1] 1
Death Rune 20
Varmundt Soul Ring [1]

Increases Ranged Physical Damage by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_
Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
_
Requirement:
Base Level 210

150,000z
Varmundt Ring 1
Soul Rune 30
Varmundt Venom Ring [1]

Increases Melee Physical Damage by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_
Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
_
Requirement:
Base Level 210

150,000z
Varmundt Ring 1
Venom Rune 30
Varmundt Temple Ring [1]

Increases all elemental magical damage by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_
Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
_
Requirement:
Base Level 210

150,000z
Varmundt Ring 1
Temple Rune 30

Encantamientos de Rune Varmundt

Puedes cambiar por armaduras especiales, piedras rúnicas y abrir la interfaz de usuario de encantamiento hablando con Robots NPC en /navi ba_in01 359/51.

Rune Stones

IMG Item Currency Amount
Glade Rune 20,000z
Glade Rune Fragment 10
Fire Rune 20,000z
Fire Rune Fragment 10
Ice Rune 20,000z
Ice Rune Fragment 10
Death Rune 20,000z
Death Rune Fragment 10

Tabla de Ecantamientos

Target Items Slot Order Minimum Requirements Line Options Enchant Material

(Normal Process Only)

Reset Enchant Material
Chance: 70.00%
Grade Refine Slot 3 Slot 2
Varmundt Glade Rune Armor [1] 3→2 No Grade 7 allowed Glade Rune1
100,000z
Glade Rune5
100,000z
Glade Rune 1
1.000.000z
Varmundt Glade Rune Manteau [1]
Varmundt Glade Rune Boots [1]
Varmundt Fire Rune Armor [1] Fire Rune1
100,000z
Fire Rune5
100,000z
Fire Rune 1
1.000.000z
Varmundt Fire Rune Manteau [1]
Varmundt Fire Rune Boots [1]
Varmundt Ice Rune Armor [1] Ice Rune1
100,000z
Ice Rune5
100,000z
Ice Rune 1
1.000.000z
Varmundt Ice Rune Manteau [1]
Varmundt Ice Rune Boots [1]
Varmundt Death Rune Armor [1] Death Rune1
100,000z
Death Rune5
100,000z
Death Rune 1
1.000.000z
Varmundt Death Rune Manteau [1]
Varmundt Death Rune Boots [1]
Slot 2 Slot 3
Success Chance 100.00% 100.00%
Grade Changes Grade D: none

Grade C: none

Grade B: none

Grade A: none

Grade D: none

Grade C: none

Grade B: none

Grade A: none

Enchants Power of Varmundt Lv1(14.00%) STR + 3(15.00%)
Power of Varmundt Lv2(2.40%) STR + 4(4.50%)
Power of Varmundt Lv3(0.30%) STR + 5(0.50%)
Spell of Varmundt Lv1(14.00%) INT + 3(15.00%)
Spell of Varmundt Lv2(2.40%) INT + 4(4.50%)
Spell of Varmundt Lv3(0.30%) INT + 5(0.50%)
Concentration of Varmundt Lv1(14.00%) DEX + 2(15.00%)
Concentration of Varmundt Lv2(2.40%) DEX + 3(4.50%)
Concentration of Varmundt Lv3(0.30%) DEX + 4(0.50%)
Creative of Varmundt Lv1(14.00%) AGI + 3(15.00%)
Creative of Varmundt Lv2(2.40%) AGI + 4(4.50%)
Creative of Varmundt Lv3(0.30%) AGI + 5(0.50%)
Wisdom of Varmundt Lv1(14.00%) VIT + 3(15.00%)
Wisdom of Varmundt Lv2(2.40%) VIT + 4(4.50%)
Wisdom of Varmundt Lv3(0.30%) VIT + 5(0.50%)
Stamina of Varmundt Lv1(14.00%) -
Stamina of Varmundt Lv2(2.40%) -
Stamina of Varmundt Lv3(0.30%) -

Encantamiento de los anillos Varmundt Rune

Objetos Orden de Slots Requerimientos Mínimos Encantamientos de Linea Reset
Grade Refine
Varmundt Temple Ring [1] 4>3 No Grade 0 Permitido 2x Temple Rune

1,000,000z Probabilidad: 100.00%

Varmundt Venom Ring [1] 2x Venom Rune

1,000,000z Probabilidad: 100.00%

Varmundt Soul Ring [1] 2x Soul Rune

1,000,000z Probabilidad: 100.00%

Ranura 3 Ranura 4
300,000z y

5x Soul Rune o 5x Venom Rune o 5x Temple Rune

100,000z y

2x Soul Rune o 2x Venom Rune o 2x Temple Rune

Probabilidad de éxito: 100.00%
Cambios en Grados:

Grado D: Ninguno Grado C: Ninguno Grado B: Ninguno Grado A: Ninguno

Encantamientos
Stead of Varmundt Lv1 (311944) (10.00%)

ItemID: 311944 _______________________ RES + 3, STA + 1.

Fragment of Varmundt (POW) Lv1 (311974) (10.00%)

ItemID: 311974 _______________________ POW +1.

Stead of Varmundt Lv2 (311945) (4.50%)

ItemID: 311945 _______________________ RES + 6, STA + 2.

Fragment of Varmundt (POW) Lv2 (311975) (4.50%)

ItemID: 311975 _______________________ POW +2.

Stead of Varmundt Lv3 (311946) (1.50%)

ItemID: 311946 _______________________ RES + 9, STA + 3.

Fragment of Varmundt (POW) Lv3 (311976) (1.50%)

ItemID: 311976 _______________________ POW +3.

Stead of Varmundt Lv4 (311947) (0.50%)

ItemID: 311947 _______________________ RES + 12, STA + 4.

Fragment of Varmundt (POW) Lv4 (311977) (0.50%)

ItemID: 311977 _______________________ POW +4.

Stead of Varmundt Lv5 (311948) (0.20%)

ItemID: 311948 _______________________ RES + 15, STA + 5.

Fragment of Varmundt (POW) Lv5 (311978) (0.20%)

ItemID: 311978 _______________________ POW +5.

Tenacity of Varmundt Lv1 (311949) (10.00%)

ItemID: 311949 _______________________ P.ATK+ 3, POW + 1.

Fragment of Varmundt (CON) Lv1 (311979) (10.00%)

ItemID: 311979 _______________________ CON + 1.

Tenacity of Varmundt Lv2 (311950) (4.50%)

ItemID: 311950 _______________________ P.ATK+ 6, POW + 2.

Fragment of Varmundt (CON) Lv2 (311980) (4.50%)

ItemID: 311980 _______________________ CON + 2.

Tenacity of Varmundt Lv3 (311951) (1.50%)

ItemID: 311951 _______________________ P.ATK+ 9, POW + 3.

Fragment of Varmundt (CON) Lv3 (311981) (1.50%)

ItemID: 311981 _______________________ CON + 3.

Tenacity of Varmundt Lv4 (311952) (0.50%)

ItemID: 311952 _______________________ P.ATK+ 12, POW + 4.

Fragment of Varmundt (CON) Lv4 (311982) (0.50%)

ItemID: 311982 _______________________ CON + 4.

Tenacity of Varmundt Lv5 (311953) (0.20%)

ItemID: 311953 _______________________ P.ATK+ 15, POW + 5.

Fragment of Varmundt (CON) Lv5 (311983) (0.20%)

_______________________ CON + 5.

Intelligence of Varmundt Lv1 (311954) (10.00%)

ItemID: 311954 _______________________ S.MATK+ 3, SPL + 1.

Fragment of Varmundt (CRT) Lv1 (311984) (10.00%)

ItemID: 311984 _______________________ CRT +1.

Intelligence of Varmundt Lv2 (311955) (4.50%)

ItemID: 311955 _______________________ S.MATK+ 6, SPL + 2.

Fragment of Varmundt (CRT) Lv2 (311985) (4.50%)

ItemID: 311985 _______________________ CRT +2.

Intelligence of Varmundt Lv3 (311956) (1.50%)

ItemID: 311956 _______________________ S.MATK+ 9, SPL + 3.

Fragment of Varmundt (CRT) Lv3 (311986) (1.50%)

ItemID: 311986 _______________________ CRT +3.

Intelligence of Varmundt Lv4 (311957) (0.50%)

ItemID: 311957 _______________________ S.MATK+ 12, SPL + 4.

Fragment of Varmundt (CRT) Lv4 (311987) (0.50%)

ItemID: 311987 _______________________ CRT +4.

Intelligence of Varmundt Lv5 (311958) (0.20%)

ItemID: 311958 _______________________ S.MATK+ 15, SPL + 5.

Fragment of Varmundt (CRT) Lv5 (311988) (0.20%)

ItemID: 311988 _______________________ CRT +5.

Focus of Varmundt Lv1 (311959) (10.00%)

ItemID: 311959 _______________________ C.RATE + 2, CRT + 1.

Fragment of Varmundt (STA) Lv1 (311989) (10.00%)

ItemID: 311989 _______________________ STA + 1.

Focus of Varmundt Lv2 (311960) (4.50%)

ItemID: 311960 _______________________ C.RATE + 4, CRT + 2.

Fragment of Varmundt (STA) Lv2 (311990) (4.50%)

ItemID: 311990 _______________________ STA + 2.

Focus of Varmundt Lv3 (311961) (1.50%)

ItemID: 311961 _______________________ C.RATE + 6, CRT + 3.

Fragment of Varmundt (STA) Lv3 (311991) (1.50%)

ItemID: 311991 _______________________ STA + 3.

Focus of Varmundt Lv4 (311962) (0.50%)

ItemID: 311962 _______________________ C.RATE + 8, CRT + 4.

Fragment of Varmundt (STA) Lv4 (311992) (0.50%)

ItemID: 311992 _______________________ STA + 4.

Focus of Varmundt Lv5 (311963) (0.20%)

ItemID: 311963 _______________________ C.RATE + 10, CRT + 5.

Fragment of Varmundt (STA) Lv5 (311993) (0.20%)

ItemID: 311993 _______________________ STA + 5.

Agility of Varmundt Lv1 (311964) (10.00%)

ItemID: 311964 _______________________ P.ATK+ 3, CON + 1.

Fragment of Varmundt (SPL) Lv1 (311994) (10.00%)

ItemID: 311994 _______________________ SPL + 1.

Agility of Varmundt Lv2 (311965) (4.50%)

ItemID: 311965 _______________________ P.ATK+ 6, CON + 2.

Fragment of Varmundt (SPL) Lv2 (311995) (4.50%)

ItemID: 311995 _______________________ SPL + 2.

Agility of Varmundt Lv3 (311966) (1.50%)

ItemID: 311966 _______________________ P.ATK+ 9, CON + 3.

Fragment of Varmundt (SPL) Lv3 (311996) (1.50%)

ItemID: 311996 _______________________ SPL + 3.

Agility of Varmundt Lv4 (311967) (0.50%)

ItemID: 311967 _______________________ P.ATK+ 12, CON + 4.

Fragment of Varmundt (SPL) Lv4 (311997) (0.50%)

ItemID: 311997 _______________________ SPL + 4.

Agility of Varmundt Lv5 (311968) (0.20%)

ItemID: 311968 _______________________ P.ATK+ 15, CON + 5.

Fragment of Varmundt (SPL) Lv5 (311998) (0.20%)

ItemID: 311998 _______________________ SPL + 5.

Mental of Varmundt Lv1 (311969) (10.00%)

ItemID: 311969 _______________________ MRES + 2, WIS +1.

Fragment of Varmundt (WIS) Lv1 (311999) (10.00%)

ItemID: 311999 _______________________ WIS +1.

Mental of Varmundt Lv2 (311970) (4.50%)

ItemID: 311970 _______________________ MRES + 4, WIS +2.

Fragment of Varmundt (WIS) Lv2 (312000) (4.50%)

ItemID: 312000 _______________________ WIS +2.

Mental of Varmundt Lv3 (311971) (1.50%)

ItemID: 311971 _______________________ MRES + 6, WIS +3.

Fragment of Varmundt (WIS) Lv3 (312001) (1.50%)

ItemID: 312001 _______________________ WIS +3.

Mental of Varmundt Lv4 (311972) (0.50%)

ItemID: 311972 _______________________ MRES + 8, WIS +4.

Fragment of Varmundt (WIS) Lv4 (312002) (0.50%)

ItemID: 312002 _______________________ WIS +4.

Mental of Varmundt Lv5 (311973) (0.20%)

ItemID: 311973 _______________________ MRES + 10, WIS +5.

Fragment of Varmundt (WIS) Lv5 (312003) (0.20%)

ItemID: 312003 _______________________ WIS +5.

Varmundt Equipment Reform

Al reformar las armaduras y los anillos de Varmundt, mantendrán su refinamiento, Grado y Encantamientos actuales. Así que no pierdes nada reformando estos equipos.

Para reformar el equipo Varmundt a su forma mejorada debes ir con Tamarin en (/navi ba_in01 368/54), El te pedirá algunos materiales para reformar el equipamiento.